Dota 2 Workshop Tools/Scripting/Constants
From Valve Developer Community
< Dota 2 创意工坊工具集 | 脚本编写
         
        
        
         
        
        Constants
AbilityUnitDamageType
- DAMAGE_TYPE_COMPOSITE
 - DAMAGE_TYPE_HP_REMOVAL
 - DAMAGE_TYPE_MAGICAL
 - DAMAGE_TYPE_PHYSICAL
 - DAMAGE_TYPE_PURE
 
ItemDeclarations
- DECLARE_PURCHASES_IN_SPEECH
 - DECLARE_PURCHASES_TO_SPECTATORS
 - DECLARE_PURCHASES_TO_TEAMMATES
 
AbilityBehavior
- DOTA_ABILITY_BEHAVIOR_AOE
 - DOTA_ABILITY_BEHAVIOR_ATTACK
 - DOTA_ABILITY_BEHAVIOR_AURA
 - DOTA_ABILITY_BEHAVIOR_AUTOCAST
 - DOTA_ABILITY_BEHAVIOR_CHANNELLED
 - DOTA_ABILITY_BEHAVIOR_DIRECTIONAL
 - DOTA_ABILITY_BEHAVIOR_DONT_ALERT_TARGET
 - DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT
 - DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK
 - DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT
 - DOTA_ABILITY_BEHAVIOR_HIDDEN
 - DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING
 - DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL
 - DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE
 - DOTA_ABILITY_BEHAVIOR_IGNORE_TURN
 - DOTA_ABILITY_BEHAVIOR_IMMEDIATE
 - DOTA_ABILITY_BEHAVIOR_ITEM
 - DOTA_ABILITY_BEHAVIOR_NO_TARGET
 - DOTA_ABILITY_BEHAVIOR_NOASSIST
 - DOTA_ABILITY_BEHAVIOR_NONE
 - DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN
 - DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE
 - DOTA_ABILITY_BEHAVIOR_PASSIVE
 - DOTA_ABILITY_BEHAVIOR_POINT
 - DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES
 - DOTA_ABILITY_BEHAVIOR_RUNE_TARGET
 - DOTA_ABILITY_BEHAVIOR_TOGGLE
 - DOTA_ABILITY_BEHAVIOR_UNIT_TARGET
 - DOTA_ABILITY_BEHAVIOR_UNRESTRICTED
 
AbilityBehavior
- DOTA_ABILITY_TYPE_ATTRIBUTES
 - DOTA_ABILITY_TYPE_BASIC
 - DOTA_ABILITY_TYPE_HIDDEN
 - DOTA_ABILITY_TYPE_ULTIMATE
 
Attributes
- DOTA_ATTRIBUTE_AGILITY
 - DOTA_ATTRIBUTE_INTELLECT
 - DOTA_ATTRIBUTE_STRENGTH
 
HeroType
- DOTA_BOT_GANKER
 - DOTA_BOT_HARD_CARRY
 - DOTA_BOT_NUKER
 - DOTA_BOT_PURE_SUPPORT
 - DOTA_BOT_PUSH_SUPPORT
 - DOTA_BOT_SEMI_CARRY
 - DOTA_BOT_STUN_SUPPORT
 - DOTA_BOT_TANK
 
CombatClassAttack
- DOTA_COMBAT_CLASS_ATTACK_BASIC
 - DOTA_COMBAT_CLASS_ATTACK_HERO
 - DOTA_COMBAT_CLASS_ATTACK_LIGHT
 - DOTA_COMBAT_CLASS_ATTACK_PIERCE
 - DOTA_COMBAT_CLASS_ATTACK_SIEGE
 
CombatClassDefend
- DOTA_COMBAT_CLASS_DEFEND_BASIC
 - DOTA_COMBAT_CLASS_DEFEND_HERO
 - DOTA_COMBAT_CLASS_DEFEND_SOFT
 - DOTA_COMBAT_CLASS_DEFEND_STRONG
 - DOTA_COMBAT_CLASS_DEFEND_STRUCTURE
 - DOTA_COMBAT_CLASS_DEFEND_WEAK
 
GameRules States
- DOTA_GAMERULES_STATE_DISCONNECT
 - DOTA_GAMERULES_STATE_GAME_IN_PROGRESS
 - DOTA_GAMERULES_STATE_HERO_SELECTION
 - DOTA_GAMERULES_STATE_INIT
 - DOTA_GAMERULES_STATE_LAST
 - DOTA_GAMERULES_STATE_POST_GAME
 - DOTA_GAMERULES_STATE_PRE_GAME
 - DOTA_GAMERULES_STATE_STRATEGY_TIME
 - DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD
 
GC Teams
- DOTA_GC_TEAM_BAD_GUYS
 - DOTA_GC_TEAM_BROADCASTER 中文定义:DOTA广播员
 - DOTA_GC_TEAM_GOOD_GUYS
 - DOTA_GC_TEAM_NOTEAM
 - DOTA_GC_TEAM_PLAYER_POOL
 - DOTA_GC_TEAM_SPECTATOR 中文定义:DOTA观众
 
HeroPick States
- DOTA_HEROPICK_STATE_AD_SELECT
 - DOTA_HEROPICK_STATE_AP_SELECT
 - DOTA_HEROPICK_STATE_AR_SELECT
 - DOTA_HEROPICK_STATE_CD_BAN1
 - DOTA_HEROPICK_STATE_CD_BAN2
 - DOTA_HEROPICK_STATE_CD_BAN3
 - DOTA_HEROPICK_STATE_CD_BAN4
 - DOTA_HEROPICK_STATE_CD_CAPTAINPICK
 - DOTA_HEROPICK_STATE_CD_INTRO
 - DOTA_HEROPICK_STATE_CD_PICK
 - DOTA_HEROPICK_STATE_CD_SELECT1
 - DOTA_HEROPICK_STATE_CD_SELECT10
 - DOTA_HEROPICK_STATE_CD_SELECT2
 - DOTA_HEROPICK_STATE_CD_SELECT3
 - DOTA_HEROPICK_STATE_CD_SELECT4
 - DOTA_HEROPICK_STATE_CD_SELECT5
 - DOTA_HEROPICK_STATE_CD_SELECT6
 - DOTA_HEROPICK_STATE_CD_SELECT7
 - DOTA_HEROPICK_STATE_CD_SELECT8
 - DOTA_HEROPICK_STATE_CD_SELECT9
 - DOTA_HEROPICK_STATE_CM_BAN1
 - DOTA_HEROPICK_STATE_CM_BAN10
 - DOTA_HEROPICK_STATE_CM_BAN2
 - DOTA_HEROPICK_STATE_CM_BAN3
 - DOTA_HEROPICK_STATE_CM_BAN4
 - DOTA_HEROPICK_STATE_CM_BAN5
 - DOTA_HEROPICK_STATE_CM_BAN6
 - DOTA_HEROPICK_STATE_CM_BAN7
 - DOTA_HEROPICK_STATE_CM_BAN8
 - DOTA_HEROPICK_STATE_CM_BAN9
 - DOTA_HEROPICK_STATE_CM_CAPTAINPICK
 - DOTA_HEROPICK_STATE_CM_INTRO
 - DOTA_HEROPICK_STATE_CM_PICK
 - DOTA_HEROPICK_STATE_CM_SELECT1
 - DOTA_HEROPICK_STATE_CM_SELECT10
 - DOTA_HEROPICK_STATE_CM_SELECT2
 - DOTA_HEROPICK_STATE_CM_SELECT3
 - DOTA_HEROPICK_STATE_CM_SELECT4
 - DOTA_HEROPICK_STATE_CM_SELECT5
 - DOTA_HEROPICK_STATE_CM_SELECT6
 - DOTA_HEROPICK_STATE_CM_SELECT7
 - DOTA_HEROPICK_STATE_CM_SELECT8
 - DOTA_HEROPICK_STATE_CM_SELECT9
 - DOTA_HEROPICK_STATE_COUNT
 - DOTA_HEROPICK_STATE_FH_SELECT
 - DOTA_HEROPICK_STATE_INTRO_SELECT
 - DOTA_HEROPICK_STATE_MO_SELECT
 - DOTA_HEROPICK_STATE_NONE
 - DOTA_HEROPICK_STATE_RD_SELECT
 - DOTA_HEROPICK_STATE_SD_SELECT
 
BoundsHullName
- DOTA_HULL_SIZE_BARRACKS
 - DOTA_HULL_SIZE_BUILDING
 - DOTA_HULL_SIZE_FILLER
 - DOTA_HULL_SIZE_HERO
 - DOTA_HULL_SIZE_HUGE
 - DOTA_HULL_SIZE_REGULAR
 - DOTA_HULL_SIZE_SIEGE
 - DOTA_HULL_SIZE_SMALL
 - DOTA_HULL_SIZE_TOWER
 
Inventory Options
- DOTA_INVENTORY_ALL_ACCESS
 - DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN
 - DOTA_INVENTORY_ALLOW_DROP_ON_GROUND
 - DOTA_INVENTORY_ALLOW_MAIN
 - DOTA_INVENTORY_ALLOW_NONE
 - DOTA_INVENTORY_ALLOW_STASH
 
ItemDisassembleRule
- DOTA_ITEM_DISASSEMBLE_ALWAYS
 - DOTA_ITEM_DISASSEMBLE_NEVER
 
Item Stuff
- DOTA_ITEM_INVENTORY_SIZE
 - DOTA_ITEM_MAX
 - DOTA_ITEM_STASH_MAX
 - DOTA_ITEM_STASH_MIN
 - DOTA_ITEM_STASH_SIZE
 - DOTA_ITEM_TRANSIENT_CAST_ITEM
 - DOTA_ITEM_TRANSIENT_ITEM
 - DOTA_ITEM_TRANSIENT_RECIPE
 
Gold Modifiers
- DOTA_ModifyGold_AbandonedRedistribute
 - DOTA_ModifyGold_AbilityCost
 - DOTA_ModifyGold_Buyback
 - DOTA_ModifyGold_Death
 - DOTA_ModifyGold_PurchaseConsumable
 - DOTA_ModifyGold_PurchaseItem
 - DOTA_ModifyGold_SellItem
 - DOTA_ModifyGold_Unspecified
 
Music Status
- DOTA_MUSIC_STATUS_BATTLE
 - DOTA_MUSIC_STATUS_DEAD
 - DOTA_MUSIC_STATUS_EXPLORATION
 - DOTA_MUSIC_STATUS_NONE
 - DOTA_MUSIC_STATUS_PRE_GAME_EXPLORATION
 
Think Contexts
- DOTA_NPC_MODIFIER_MANAGER_THINK_CONTEXT
 - DOTA_NPC_STATS_REGEN_THINK_CONTEXT
 - DOTA_NPC_THINK_CONTEXT
 
UnitRelationshipClass
- DOTA_NPC_UNIT_RELATIONSHIP_TYPE_BARRACKS
 - DOTA_NPC_UNIT_RELATIONSHIP_TYPE_BUILDING
 - DOTA_NPC_UNIT_RELATIONSHIP_TYPE_COURIER
 - DOTA_NPC_UNIT_RELATIONSHIP_TYPE_DEFAULT
 - DOTA_NPC_UNIT_RELATIONSHIP_TYPE_HERO
 - DOTA_NPC_UNIT_RELATIONSHIP_TYPE_SIEGE
 - DOTA_NPC_UNIT_RELATIONSHIP_TYPE_WARD
 
Orb Labels
- DOTA_ORB_LABEL_DEFAULT
 - DOTA_ORB_LABEL_EXCEPTION
 - DOTA_ORB_LABEL_NONE
 - DOTA_ORB_LABEL_SKADI
 
Orb Priorities
- DOTA_ORB_PRIORITY_ABILITY
 - DOTA_ORB_PRIORITY_DEFAULT
 - DOTA_ORB_PRIORITY_ITEM
 - DOTA_ORB_PRIORITY_ITEM_PROC
 - DOTA_ORB_PRIORITY_NONE
 
Precache Filename
- DOTA_PRECACHE_FILENAME
 
Projectile Attatchments
- DOTA_PROJECTILE_ATTACHMENT_ATTACK_1
 - DOTA_PROJECTILE_ATTACHMENT_ATTACK_2
 - DOTA_PROJECTILE_ATTACHMENT_ATTACK_3
 - DOTA_PROJECTILE_ATTACHMENT_ATTACK_4
 - DOTA_PROJECTILE_ATTACHMENT_HITLOCATION
 - DOTA_PROJECTILE_ATTACHMENT_NONE
 
Pseudo-Random Types
- DOTA_PSEUDO_RANDOM_BREWMASTER_CRIT
 - DOTA_PSEUDO_RANDOM_CHAOS_CRIT
 - DOTA_PSEUDO_RANDOM_FACELESS_BASH
 - DOTA_PSEUDO_RANDOM_ITEM_ABYSSAL
 - DOTA_PSEUDO_RANDOM_ITEM_BASHER
 - DOTA_PSEUDO_RANDOM_ITEM_BUTTERFLY
 - DOTA_PSEUDO_RANDOM_ITEM_GREATERCRIT
 - DOTA_PSEUDO_RANDOM_ITEM_HALBRED_MAIM
 - DOTA_PSEUDO_RANDOM_ITEM_LESSERCRIT
 - DOTA_PSEUDO_RANDOM_ITEM_MAELSTROM
 - DOTA_PSEUDO_RANDOM_ITEM_MJOLLNIR
 - DOTA_PSEUDO_RANDOM_ITEM_MJOLLNIR_STATIC
 - DOTA_PSEUDO_RANDOM_ITEM_MKB
 - DOTA_PSEUDO_RANDOM_ITEM_PMS
 - DOTA_PSEUDO_RANDOM_ITEM_SANGE_MAIM
 - DOTA_PSEUDO_RANDOM_ITEM_SANGEYASHA_MAIM
 - DOTA_PSEUDO_RANDOM_ITEM_STOUT
 - DOTA_PSEUDO_RANDOM_ITEM_VANGUARD
 - DOTA_PSEUDO_RANDOM_JUGG_CRIT
 - DOTA_PSEUDO_RANDOM_LYCAN_CRIT
 - DOTA_PSEUDO_RANDOM_PHANTOMASSASSIN_CRIT
 - DOTA_PSEUDO_RANDOM_SKELETONKING_CRIT
 - DOTA_PSEUDO_RANDOM_SLARDAR_BASH
 - DOTA_PSEUDO_RANDOM_SNIPER_HEADSHOT
 - DOTA_PSEUDO_RANDOM_TROLL_BASH
 
Rune Types
- DOTA_RUNE_DOUBLEDAMAGE
 - DOTA_RUNE_HASTE
 - DOTA_RUNE_HAUNTED
 - DOTA_RUNE_ILLUSION
 - DOTA_RUNE_INVISIBILITY
 - DOTA_RUNE_MYSTERY
 - DOTA_RUNE_RAPIER
 - DOTA_RUNE_REGENERATION
 - DOTA_RUNE_SPOOKY
 - DOTA_RUNE_TURBO
 
Teams
- DOTA_TEAM_BADGUYS
 - DOTA_TEAM_GOODGUYS
 - DOTA_TEAM_NEUTRALS
 - DOTA_TEAM_NOTEAM
 - DOTA_MAX_PLAYERS
 - DOTA_MAX_TEAM
 - DOTA_MAX_PLAYER_TEAMS
 - DOTA_MAX_TEAM_PLAYERS
 
Attack Capabilities
- DOTA_UNIT_CAP_MELEE_ATTACK
 - DOTA_UNIT_CAP_RANGED_ATTACK
 - DOTA_UNIT_CAP_NO_ATTACK
 
Movement Capabilities
- DOTA_UNIT_CAP_MOVE_GROUND
 - DOTA_UNIT_CAP_MOVE_FLY
 - DOTA_UNIT_CAP_MOVE_NONE
 
        
Unit Order Types
- DOTA_UNIT_ORDER_ATTACK_MOVE
 - DOTA_UNIT_ORDER_ATTACK_TARGET
 - DOTA_UNIT_ORDER_BUYBACK
 - DOTA_UNIT_ORDER_CAST_NO_TARGET
 - DOTA_UNIT_ORDER_CAST_POSITION
 - DOTA_UNIT_ORDER_CAST_RUNE
 - DOTA_UNIT_ORDER_CAST_TARGET
 - DOTA_UNIT_ORDER_CAST_TARGET_TREE
 - DOTA_UNIT_ORDER_CAST_TOGGLE
 - DOTA_UNIT_ORDER_CAST_TOGGLE_AUTO
 - DOTA_UNIT_ORDER_DISASSEMBLE_ITEM
 - DOTA_UNIT_ORDER_DROP_ITEM
 - DOTA_UNIT_ORDER_EJECT_ITEM_FROM_STASH
 - DOTA_UNIT_ORDER_GIVE_ITEM
 - DOTA_UNIT_ORDER_GLYPH
 - DOTA_UNIT_ORDER_HOLD_POSITION
 - DOTA_UNIT_ORDER_MOVE_ITEM
 - DOTA_UNIT_ORDER_MOVE_TO_POSITION
 - DOTA_UNIT_ORDER_MOVE_TO_TARGET
 - DOTA_UNIT_ORDER_NONE
 - DOTA_UNIT_ORDER_PICKUP_ITEM
 - DOTA_UNIT_ORDER_PICKUP_RUNE
 - DOTA_UNIT_ORDER_PURCHASE_ITEM
 - DOTA_UNIT_ORDER_SELL_ITEM
 - DOTA_UNIT_ORDER_STOP
 - DOTA_UNIT_ORDER_TAUNT
 - DOTA_UNIT_ORDER_TRAIN_ABILITY
 
AbilityUnitTargetType
- DOTA_UNIT_TARGET_ALL
 - DOTA_UNIT_TARGET_BASIC
 - DOTA_UNIT_TARGET_BUILDING
 - DOTA_UNIT_TARGET_COURIER
 - DOTA_UNIT_TARGET_CREEP
 - DOTA_UNIT_TARGET_CUSTOM
 - DOTA_UNIT_TARGET_HERO
 - DOTA_UNIT_TARGET_MECHANICAL
 - DOTA_UNIT_TARGET_NONE
 - DOTA_UNIT_TARGET_OTHER
 - DOTA_UNIT_TARGET_TREE
 
Unit Target Flags
- DOTA_UNIT_TARGET_FLAG_CHECK_DISABLE_HELP
 - DOTA_UNIT_TARGET_FLAG_DEAD
 - DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE
 - DOTA_UNIT_TARGET_FLAG_INVULNERABLE
 - DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES
 - DOTA_UNIT_TARGET_FLAG_MANA_ONLY
 - DOTA_UNIT_TARGET_FLAG_MELEE_ONLY
 - DOTA_UNIT_TARGET_FLAG_NO_INVIS
 - DOTA_UNIT_TARGET_FLAG_NONE
 - DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS
 - DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE
 - DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO
 - DOTA_UNIT_TARGET_FLAG_NOT_DOMINATED
 - DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS
 - DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES
 - DOTA_UNIT_TARGET_FLAG_NOT_NIGHTMARED
 - DOTA_UNIT_TARGET_FLAG_NOT_SUMMONED
 - DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD
 - DOTA_UNIT_TARGET_FLAG_PLAYER_CONTROLLED
 - DOTA_UNIT_TARGET_FLAG_RANGED_ONLY
 
AbilityUnitTargetTeam
- DOTA_UNIT_TARGET_TEAM_BOTH
 - DOTA_UNIT_TARGET_TEAM_CUSTOM
 - DOTA_UNIT_TARGET_TEAM_ENEMY
 - DOTA_UNIT_TARGET_TEAM_FRIENDLY
 - DOTA_UNIT_TARGET_TEAM_NONE
 
ConVar Flags
- FCVAR_ARCHIVE
 - FCVAR_CHEAT
 - FCVAR_DEMO
 - FCVAR_DEVELOPMENTONLY
 - FCVAR_DONTRECORD
 - FCVAR_HIDDEN
 - FCVAR_NEVER_AS_STRING
 - FCVAR_NOT_CONNECTED
 - FCVAR_NOTIFY
 - FCVAR_PRINTABLEONLY
 - FCVAR_PROTECTED
 - FCVAR_REPLICATED
 - FCVAR_SPONLY
 - FCVAR_SS
 - FCVAR_UNLOGGED
 - FCVAR_UNREGISTERED
 - FCVAR_USERINFO
 - FCVAR_VCONSOLE_SET_FOCUS
 
Find Types
- FIND_ANY_ORDER
 - FIND_CLOSEST
 - FIND_FARTHEST
 - FIND_UNITS_EVERYWHERE
 
- ITEM_FULLY_SHAREABLE
 - ITEM_FULLY_SHAREABLE_STACKING
 - ITEM_NOT_SHAREABLE
 - ITEM_PARTIALLY_SHAREABLE
 
Item Types
- ITEM_CONSUMABLE
 - ITEM_CORE
 - ITEM_DERIVED
 - ITEM_EXTENSION
 - ITEM_LUXURY
 - ITEM_SELLABLE
 
Item Flags
- ITEM_FLAG_DOHITLOCATIONDMG
 - ITEM_FLAG_EXHAUSTIBLE
 - ITEM_FLAG_LIMITINWORLD
 - ITEM_FLAG_NOAMMOPICKUPS
 - ITEM_FLAG_NOAUTORELOAD
 - ITEM_FLAG_NOAUTOSWITCHEMPTY
 - ITEM_FLAG_NOITEMPICKUP
 - ITEM_FLAG_SELECTONEMPTY
 
Modifier Attributes
- MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE
 - MODIFIER_ATTRIBUTE_MULTIPLE
 - MODIFIER_ATTRIBUTE_NONE
 - MODIFIER_ATTRIBUTE_PERMANENT
 
Modifier Events
- MODIFIER_EVENT_ON_ABILITY_END_CHANNEL
 - MODIFIER_EVENT_ON_ABILITY_EXECUTED
 - MODIFIER_EVENT_ON_ABILITY_START
 - MODIFIER_EVENT_ON_ATTACK
 - MODIFIER_EVENT_ON_ATTACK_ALLIED
 - MODIFIER_EVENT_ON_ATTACK_FAIL
 - MODIFIER_EVENT_ON_ATTACK_LANDED
 - MODIFIER_EVENT_ON_ATTACK_START
 - MODIFIER_EVENT_ON_ATTACKED
 - MODIFIER_EVENT_ON_BREAK_INVISIBILITY
 - MODIFIER_EVENT_ON_DEATH
 - MODIFIER_EVENT_ON_HEALTH_GAINED
 - MODIFIER_EVENT_ON_MANA_GAINED
 - MODIFIER_EVENT_ON_ORB_EFFECT
 - MODIFIER_EVENT_ON_ORDER
 - MODIFIER_EVENT_ON_PROCESS_UPGRADE
 - MODIFIER_EVENT_ON_PROJECTILE_DODGE
 - MODIFIER_EVENT_ON_REFRESH
 - MODIFIER_EVENT_ON_RESPAWN
 - MODIFIER_EVENT_ON_SPENT_MANA
 - MODIFIER_EVENT_ON_STATE_CHANGED
 - MODIFIER_EVENT_ON_TAKEDAMAGE
 - MODIFIER_EVENT_ON_TAKEDAMAGE_REAPERSCYTHE
 - MODIFIER_EVENT_ON_TELEPORTED
 - MODIFIER_EVENT_ON_TELEPORTING
 - MODIFIER_EVENT_ON_UNIT_MOVED
 
Modifier Properties
- MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL
 - MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL
 - MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE
 - MODIFIER_PROPERTY_ABSORB_SPELL
 - MODIFIER_PROPERTY_ATTACK_RANGE_BONUS
 - MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT
 - MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_POWER_TREADS
 - MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY
 - MODIFIER_PROPERTY_AVOID_CONSTANT
 - MODIFIER_PROPERTY_AVOID_SPELL
 - MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT
 - MODIFIER_PROPERTY_BASE_MANA_REGEN
 - MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE
 - MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE
 - MODIFIER_PROPERTY_BONUS_DAY_VISION
 - MODIFIER_PROPERTY_BONUS_NIGHT_VISION
 - MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE
 - MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT
 - MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE
 - MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION
 - MODIFIER_PROPERTY_DEATHGOLDCOST
 - MODIFIER_PROPERTY_DISABLE_AUTOATTACK
 - MODIFIER_PROPERTY_DISABLE_HEALING
 - MODIFIER_PROPERTY_EVASION_CONSTANT
 - MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS
 - MODIFIER_PROPERTY_EXTRA_MANA_BONUS
 - MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS
 - MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP
 - MODIFIER_PROPERTY_HEALTH_BONUS
 - MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT
 - MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE
 - MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE
 - MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE
 - MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT
 - MODIFIER_PROPERTY_INVISIBILITY_LEVEL
 - MODIFIER_PROPERTY_IS_ILLUSION
 - MODIFIER_PROPERTY_IS_SCEPTER
 - MODIFIER_PROPERTY_LIFETIME_FRACTION
 - MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS
 - MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE
 - MODIFIER_PROPERTY_MAGICAL_RESISTANCE_ITEM_UNIQUE
 - MODIFIER_PROPERTY_MANA_BONUS
 - MODIFIER_PROPERTY_MANA_REGEN_CONSTANT
 - MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE
 - MODIFIER_PROPERTY_MANA_REGEN_PERCENTAGE
 - MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE
 - MODIFIER_PROPERTY_MIN_HEALTH
 - MODIFIER_PROPERTY_MISS_PERCENTAGE
 - MODIFIER_PROPERTY_MODEL_CHANGE
 - MODIFIER_PROPERTY_MODEL_SCALE
 - MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE
 - MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE
 - MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT
 - MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE
 - MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE
 - MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE
 - MODIFIER_PROPERTY_MOVESPEED_LIMIT
 - MODIFIER_PROPERTY_MOVESPEED_MAX
 - MODIFIER_PROPERTY_OVERRIDE_ANIMATION
 - MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE
 - MODIFIER_PROPERTY_OVERRIDE_ANIMATION_WEIGHT
 - MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY
 - MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS
 - MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_ILLUSIONS
 - MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE
 - MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE
 - MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK
 - MODIFIER_PROPERTY_POST_ATTACK
 - MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE
 - MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT
 - MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE
 - MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_COMPOSITE
 - MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL
 - MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL
 - MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE
 - MODIFIER_PROPERTY_PROCATTACK_FEEDBACK
 - MODIFIER_PROPERTY_PROVIDES_FOW_POSITION
 - MODIFIER_PROPERTY_REINCARNATION
 - MODIFIER_PROPERTY_RESPAWNTIME
 - MODIFIER_PROPERTY_STATS_AGILITY_BONUS
 - MODIFIER_PROPERTY_STATS_INTELLECT_BONUS
 - MODIFIER_PROPERTY_STATS_STRENGTH_BONUS
 - MODIFIER_PROPERTY_TOOLTIP
 - MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK
 - MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR
 - MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS
 - MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND
 - MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE
 
Modifier States
- MODIFIER_STATE_ATTACK_IMMUNE
 - MODIFIER_STATE_BLIND
 - MODIFIER_STATE_BLOCK_DISABLED
 - MODIFIER_STATE_CANNOT_MISS
 - MODIFIER_STATE_COMMAND_RESTRICTED
 - MODIFIER_STATE_DISARMED
 - MODIFIER_STATE_DOMINATED
 - MODIFIER_STATE_EVADE_DISABLED
 - MODIFIER_STATE_FLYING
 - MODIFIER_STATE_FROZEN
 - MODIFIER_STATE_HEXED
 - MODIFIER_STATE_INVISIBLE
 - MODIFIER_STATE_INVULNERABLE
 - MODIFIER_STATE_LOW_ATTACK_PRIORITY
 - MODIFIER_STATE_MAGIC_IMMUNE
 - MODIFIER_STATE_MUTED
 - MODIFIER_STATE_NIGHTMARED
 - MODIFIER_STATE_NO_HEALTH_BAR
 - MODIFIER_STATE_NO_TEAM_MOVE_TO
 - MODIFIER_STATE_NO_TEAM_SELECT
 - MODIFIER_STATE_NO_UNIT_COLLISION
 - MODIFIER_STATE_NOT_ON_MINIMAP
 - MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES
 - MODIFIER_STATE_OUT_OF_GAME
 - MODIFIER_STATE_PASSIVES_DISABLED
 - MODIFIER_STATE_PROVIDES_VISION
 - MODIFIER_STATE_ROOTED
 - MODIFIER_STATE_SILENCED
 - MODIFIER_STATE_SOFT_DISARMED
 - MODIFIER_STATE_SPECIALLY_DENIABLE
 - MODIFIER_STATE_STUNNED
 - MODIFIER_STATE_UNSELECTABLE
 - MODIFIER_STATE_VALUE_DISABLED
 - MODIFIER_STATE_VALUE_ENABLED
 - MODIFIER_STATE_VALUE_NO_ACTION
 
Particle Attach Types
- MAX_PATTACH_TYPES
 - PATTACH_ABSORIGIN
 - PATTACH_ABSORIGIN_FOLLOW
 - PATTACH_CUSTOMORIGIN
 - PATTACH_CUSTOMORIGIN_FOLLOW
 - PATTACH_EYES_FOLLOW
 - PATTACH_OVERHEAD_FOLLOW
 - PATTACH_POINT
 - PATTACH_POINT_FOLLOW
 - PATTACH_POINT_FOLLOW_SUBSTEPPED
 - PATTACH_RENDERORIGIN_FOLLOW
 - PATTACH_ROOTBONE_FOLLOW
 - PATTACH_WORLDORIGIN
 
Quest Text Replacement
- QUEST_TEXT_REPLACE_VALUE_CURRENT_VALUE
 - QUEST_TEXT_REPLACE_VALUE_REWARD
 - QUEST_TEXT_REPLACE_VALUE_ROUND
 - QUEST_TEXT_REPLACE_VALUE_TARGET_VALUE
 
Subquest Text Replacement
- SUBQUEST_TEXT_REPLACE_VALUE_CURRENT_VALUE
 - SUBQUEST_TEXT_REPLACE_VALUE_TARGET_VALUE
 
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